Command, Conquer, Micro-Manage, Don't Jump off a Cliff... It's Real Time Strategy Week!

Take your armies out of your sleevies because we're back (a little later than usual!) and we're looking at 3 Real Time Strategy games... kind of.

This week we put Command and Conquer (80), UFO: Enemy Unknown (65) and Lemmings (46) under the microscope to see how the RTS genre evolved. We ponder questions such as; why did this originally get made for consoles, why did this get ported to consoles and... why god why would this get ported to N64... amongst other things.

Jay also reminisces about nightmare-inducing character costumes, and tests Eddie on his Command and Conquer knowledge!

Yuri really going to regret it if you miss this one!

Note to Ric Flair: Please don't sue us, we love you really! Woooo!
Thanks to our monthly supporters
  • Harry Flynn
  • RicFlair
  • lee jones
  • thesweatyllama
★ Support this podcast on Patreon ★

Creators and Guests

Eddie
Host
Eddie
Having been friends since college, when Jay revealed plans for what would later become BLG, Eddie jumped at the chance to be involved. Eddie has been a gamer for as long as anyone can remember, citing The Legend of Zelda: Majora's Mask as his favourite of all time.
Jay
Host
Jay
Coming from a writing background, having spent over a decade running WWEBlog, Jay decided it was time to go in a different direction. That direction was gaming and thus the Bucket List Gamers (and Bucket List Board Gamers) were born!
Command, Conquer, Micro-Manage, Don't Jump off a Cliff... It's Real Time Strategy Week!
Broadcast by